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A Demo Project for the UnrealEngineSDK
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UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
#include <VRDialComponent.h>
Public Member Functions | |
| UVRDialComponent (const FObjectInitializer &ObjectInitializer) | |
| ~UVRDialComponent () | |
| void | AddDialAngle (float DialAngleDelta, bool bCallEvents=false, bool bSkipSettingRot=false) |
| UFUNCTION(BlueprintCallable, Category = "VRLeverComponent") | |
| FBPAdvGripSettings | AdvancedGripSettings () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| FBPAdvGripSettings | AdvancedGripSettings_Implementation () override |
| bool | AllowsMultipleGrips () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| bool | AllowsMultipleGrips_Implementation () override |
| virtual void | BeginPlay () override |
| void | CalculateDialProgress () |
| void | ClosestGripSlotInRange (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | ClosestGripSlotInRange_Implementation (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) override |
| bool | DenyGripping (UGripMotionControllerComponent *GripInitiator=nullptr) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips")) | |
| bool | DenyGripping_Implementation (UGripMotionControllerComponent *GripInitiator=nullptr) override |
| bool | GetGripScripts (TArray< UVRGripScriptBase * > &ArrayReference) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| bool | GetGripScripts_Implementation (TArray< UVRGripScriptBase * > &ArrayReference) override |
| void | GetGripStiffnessAndDamping (float &GripStiffnessOut, float &GripDampingOut) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | GetGripStiffnessAndDamping_Implementation (float &GripStiffnessOut, float &GripDampingOut) override |
| virtual void | GetOwnedGameplayTags (FGameplayTagContainer &TagContainer) const override |
| EGripCollisionType | GetPrimaryGripType (bool bIsSlot) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| EGripCollisionType | GetPrimaryGripType_Implementation (bool bIsSlot) override |
| float | GripBreakDistance () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| float | GripBreakDistance_Implementation () override |
| EGripLateUpdateSettings | GripLateUpdateSetting () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| EGripLateUpdateSettings | GripLateUpdateSetting_Implementation () override |
| EGripMovementReplicationSettings | GripMovementReplicationType () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| EGripMovementReplicationSettings | GripMovementReplicationType_Implementation () override |
| void | IsHeld (TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | IsHeld_Implementation (TArray< FBPGripPair > &CurHoldingControllers, bool &bCurIsHeld) override |
| virtual void | Native_NotifyThrowGripDelegates (UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| void | OnChildGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnChildGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
| void | OnChildGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnChildGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| void | OnEndSecondaryUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | OnEndSecondaryUsed_Implementation () override |
| void | OnEndUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | OnEndUsed_Implementation () override |
| void | OnGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
| void | OnGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| void | OnInput (FKey Key, EInputEvent KeyEvent) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | OnInput_Implementation (FKey Key, EInputEvent KeyEvent) override |
| virtual void | OnRegister () override |
| virtual void | OnRep_InitialRelativeTransform () |
| UFUNCTION() | |
| void | OnSecondaryGrip (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnSecondaryGrip_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
| void | OnSecondaryGripRelease (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | OnSecondaryGripRelease_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
| void | OnSecondaryUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | OnSecondaryUsed_Implementation () override |
| void | OnUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| void | OnUsed_Implementation () override |
| virtual void | PreReplication (IRepChangedPropertyTracker &ChangedPropertyTracker) override |
| void | ReceiveDialFinishedLerping () |
| UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "Dial Finished Lerping")) | |
| void | ReceiveDialHitSnapAngle (float DialMilestoneAngle) |
| UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "Dial Hit Snap Angle")) | |
| bool | RequestsSocketing (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| bool | RequestsSocketing_Implementation (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) override |
| void | ResetInitialDialLocation () |
| UFUNCTION(BlueprintCallable, Category = "VRLeverComponent") | |
| ESecondaryGripType | SecondaryGripType () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| ESecondaryGripType | SecondaryGripType_Implementation () override |
| void | SetDialAngle (float DialAngle, bool bCallEvents=false) |
| UFUNCTION(BlueprintCallable, Category = "VRLeverComponent") | |
| void | SetGripPriority (int NewGripPriority) |
| UFUNCTION(BlueprintCallable, Category = "GripSettings") | |
| void | SetHeld (UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | SetHeld_Implementation (UGripMotionControllerComponent *NewHoldingController, uint8 GripID, bool bNewIsHeld) override |
| bool | SimulateOnDrop () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| bool | SimulateOnDrop_Implementation () override |
| EGripInterfaceTeleportBehavior | TeleportBehavior () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| EGripInterfaceTeleportBehavior | TeleportBehavior_Implementation () override |
| virtual void | TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override |
| void | TickGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| void | TickGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) override |
Public Attributes | |
| bool | bDenyGripping |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface", meta = (ScriptName = "IsDenyGripping")) | |
| bool | bDialUseDirectHandRotation |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| bool | bDialUsesAngleSnap |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| bool | bDialUseSnapAngleList |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| bool | bIsHeld |
| UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface", meta = (ScriptName = "IsCurrentlyHeld")) | |
| bool | bIsLerping |
| UPROPERTY(BlueprintReadOnly, Category = "VRDialComponent|Lerping") | |
| bool | bLerpBackOnRelease |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping") | |
| bool | bOriginalReplicatesMovement |
| float | BreakDistance |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
| bool | bRepGameplayTags |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface") | |
| bool | bReplicateMovement |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication") | |
| bool | bSendDialEventsDuringLerp |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping") | |
| bool | bUseRollover |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| float | CClockwiseMaximumDialAngle |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| float | ClockwiseMaximumDialAngle |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| float | CurrentDialAngle |
| UPROPERTY(BlueprintReadOnly, Category = "VRDialComponent") | |
| float | CurRotBackEnd |
| float | DialReturnSpeed |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping") | |
| EVRInteractibleAxis | DialRotationAxis |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent") | |
| TArray< float > | DialSnapAngleList |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "bDialUseSnapAngleList")) | |
| FGameplayTagContainer | GameplayTags |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags") | |
| int | GripPriority |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
| FBPGripPair | HoldingGrip |
| UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface") | |
| FVector | InitialDropLocation |
| float | InitialGripRot |
| FVector | InitialInteractorLocation |
| FTransform_NetQuantize | InitialRelativeTransform |
| UPROPERTY(BlueprintReadOnly, ReplicatedUsing = OnRep_InitialRelativeTransform, Category = "VRDialComponent") | |
| float | InitialRotBackEnd |
| EVRInteractibleAxis | InteractorRotationAxis |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "bDialUseDirectHandRotation")) | |
| float | LastGripRot |
| FRotator | LastRotation |
| float | LastSnapAngle |
| EGripMovementReplicationSettings | MovementReplicationSetting |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface") | |
| FVRDialFinishedLerpingSignature | OnDialFinishedLerping |
| UPROPERTY(BlueprintAssignable, Category = "VRDialComponent|Lerping") | |
| FVRDialStateChangedSignature | OnDialHitSnapAngle |
| UPROPERTY(BlueprintAssignable, Category = "VRDialComponent") | |
| FVROnDropSignature | OnDropped |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| FVROnGripSignature | OnGripped |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| float | PrimarySlotRange |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
| float | RotationScaler |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0")) | |
| float | SecondarySlotRange |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings") | |
| float | SnapAngleIncrement |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "!bDialUseSnapAngleList", ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0")) | |
| float | SnapAngleThreshold |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "!bDialUseSnapAngleList", ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0")) | |
Private Member Functions | |
| GENERATED_BODY () | |
| GENERATED_IINTERFACE_BODY () | |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin))
Definition at line 26 of file VRDialComponent.h.
| UVRDialComponent::UVRDialComponent | ( | const FObjectInitializer & | ObjectInitializer | ) |
Definition at line 8 of file VRDialComponent.cpp.
| UVRDialComponent::~UVRDialComponent | ( | ) |
Definition at line 54 of file VRDialComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRLeverComponent")
Utility to ensure angle is between +/- 180 degrees by unwinding.
Definition at line 457 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 358 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 386 of file VRDialComponent.cpp.
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overridevirtual |
| void UVRDialComponent::CalculateDialProgress | ( | ) |
Definition at line 579 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
Called to get the closest grip socket in range
| WorldLocation | - World Location to check near |
| bSecondarySlot | - True if this is a check for a secondary slot or not |
| CallingController | - Controller checking for the slot (can be used in overrides for per hand checks) |
| OverridePrefix | - A different substring to check against in the socket names to find relevant ones |
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override |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips"))
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override |
Definition at line 296 of file VRDialComponent.cpp.
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private |
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privateinherited |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 446 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 352 of file VRDialComponent.cpp.
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inlineoverridevirtual |
Overridden to return requirements tags
Definition at line 272 of file VRDialComponent.h.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 321 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 363 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 337 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 332 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
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overridevirtual |
Reimplemented from IVRGripInterface.
Definition at line 405 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 285 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 286 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 292 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 290 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 293 of file VRDialComponent.cpp.
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overridevirtual |
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inlinevirtual |
UFUNCTION()
Definition at line 232 of file VRDialComponent.h.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 287 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
Definition at line 288 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 291 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 289 of file VRDialComponent.cpp.
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overridevirtual |
Definition at line 71 of file VRDialComponent.cpp.
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BlueprintImplementableEvent |
UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "Dial Finished Lerping"))
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BlueprintImplementableEvent |
UFUNCTION(BlueprintImplementableEvent, meta = (DisplayName = "Dial Hit Snap Angle"))
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 294 of file VRDialComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRLeverComponent")
Definition at line 571 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 326 of file VRDialComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRLeverComponent")
Definition at line 451 of file VRDialComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "GripSettings")
Definition at line 280 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 306 of file VRDialComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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override |
Definition at line 301 of file VRDialComponent.cpp.
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overridevirtual |
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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override |
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface", meta = (ScriptName = "IsDenyGripping"))
Definition at line 362 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 178 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 123 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 130 of file VRDialComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface", meta = (ScriptName = "IsCurrentlyHeld"))
Definition at line 323 of file VRDialComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRDialComponent|Lerping")
Definition at line 75 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping")
Definition at line 55 of file VRDialComponent.h.
| bool UVRDialComponent::bOriginalReplicatesMovement |
Definition at line 330 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 354 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWriteReplicated |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 298 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWriteReplicated |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication")
Definition at line 307 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping")
Definition at line 62 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 116 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 107 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 100 of file VRDialComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRDialComponent")
Definition at line 93 of file VRDialComponent.h.
| float UVRDialComponent::CurRotBackEnd |
Definition at line 242 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent|Lerping")
Definition at line 69 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent")
Definition at line 169 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "bDialUseSnapAngleList"))
Definition at line 138 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWriteReplicated |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags")
Tags that are set on this object
Definition at line 284 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 210 of file VRDialComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, Category = "VRGripInterface")
Definition at line 329 of file VRDialComponent.h.
| FVector UVRDialComponent::InitialDropLocation |
Definition at line 241 of file VRDialComponent.h.
| float UVRDialComponent::InitialGripRot |
Definition at line 181 of file VRDialComponent.h.
| FVector UVRDialComponent::InitialInteractorLocation |
Definition at line 240 of file VRDialComponent.h.
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BlueprintReadOnly |
UPROPERTY(BlueprintReadOnly, ReplicatedUsing = OnRep_InitialRelativeTransform, Category = "VRDialComponent")
Definition at line 227 of file VRDialComponent.h.
| float UVRDialComponent::InitialRotBackEnd |
Definition at line 182 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "bDialUseDirectHandRotation"))
Definition at line 189 of file VRDialComponent.h.
| float UVRDialComponent::LastGripRot |
Definition at line 180 of file VRDialComponent.h.
| FRotator UVRDialComponent::LastRotation |
Definition at line 243 of file VRDialComponent.h.
| float UVRDialComponent::LastSnapAngle |
Definition at line 244 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 317 of file VRDialComponent.h.
|
BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "VRDialComponent|Lerping")
Definition at line 81 of file VRDialComponent.h.
|
BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "VRDialComponent")
Definition at line 41 of file VRDialComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 346 of file VRDialComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 338 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 196 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0"))
Definition at line 162 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "GripSettings")
Definition at line 203 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "!bDialUseSnapAngleList", ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0"))
Definition at line 146 of file VRDialComponent.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "VRDialComponent", meta = (editcondition = "!bDialUseSnapAngleList", ClampMin = "0.0", ClampMax = "180.0", UIMin = "0.0", UIMax = "180.0"))
Definition at line 154 of file VRDialComponent.h.