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A Demo Project for the UnrealEngineSDK
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UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More...
#include <GrippableBoxComponent.h>
Public Member Functions | |
| UGrippableBoxComponent (const FObjectInitializer &ObjectInitializer) | |
| ~UGrippableBoxComponent () | |
| FBPAdvGripSettings | AdvancedGripSettings () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual FBPAdvGripSettings | AdvancedGripSettings_Implementation () override |
| bool | AllowsMultipleGrips () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual bool | AllowsMultipleGrips_Implementation () override |
| virtual void | BeginPlay () override |
| void | ClosestGripSlotInRange (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | ClosestGripSlotInRange_Implementation (FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) override |
| bool | DenyGripping (UGripMotionControllerComponent *GripInitiator=nullptr) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips")) | |
| virtual bool | DenyGripping_Implementation (UGripMotionControllerComponent *GripInitiator=nullptr) override |
| virtual void | EndPlay (const EEndPlayReason::Type EndPlayReason) override |
| bool | GetGripScripts (TArray< UVRGripScriptBase * > &ArrayReference) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual bool | GetGripScripts_Implementation (TArray< UVRGripScriptBase * > &ArrayReference) override |
| void | GetGripStiffnessAndDamping (float &GripStiffnessOut, float &GripDampingOut) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | GetGripStiffnessAndDamping_Implementation (float &GripStiffnessOut, float &GripDampingOut) override |
| virtual void | GetOwnedGameplayTags (FGameplayTagContainer &TagContainer) const override |
| EGripCollisionType | GetPrimaryGripType (bool bIsSlot) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual EGripCollisionType | GetPrimaryGripType_Implementation (bool bIsSlot) override |
| virtual void | GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList) override |
| float | GripBreakDistance () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual float | GripBreakDistance_Implementation () override |
| EGripLateUpdateSettings | GripLateUpdateSetting () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual EGripLateUpdateSettings | GripLateUpdateSetting_Implementation () override |
| EGripMovementReplicationSettings | GripMovementReplicationType () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual EGripMovementReplicationSettings | GripMovementReplicationType_Implementation () override |
| void | IsHeld (TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | IsHeld_Implementation (TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) override |
| virtual void | Native_NotifyThrowGripDelegates (UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| void | OnChildGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnChildGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
| void | OnChildGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnChildGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| virtual void | OnComponentDestroyed (bool bDestroyingHierarchy) override |
| void | OnEndSecondaryUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | OnEndSecondaryUsed_Implementation () override |
| void | OnEndUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | OnEndUsed_Implementation () override |
| void | OnGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override |
| void | OnGripRelease (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnGripRelease_Implementation (UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override |
| void | OnInput (FKey Key, EInputEvent KeyEvent) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | OnInput_Implementation (FKey Key, EInputEvent KeyEvent) override |
| void | OnSecondaryGrip (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnSecondaryGrip_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
| void | OnSecondaryGripRelease (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | OnSecondaryGripRelease_Implementation (UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) override |
| void | OnSecondaryUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | OnSecondaryUsed_Implementation () override |
| void | OnUsed () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual void | OnUsed_Implementation () override |
| virtual void | PreDestroyFromReplication () override |
| virtual void | PreReplication (IRepChangedPropertyTracker &ChangedPropertyTracker) override |
| bool | ReplicateSubobjects (UActorChannel *Channel, class FOutBunch *Bunch, FReplicationFlags *RepFlags) override |
| bool | RequestsSocketing (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual bool | RequestsSocketing_Implementation (USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) override |
| ESecondaryGripType | SecondaryGripType () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual ESecondaryGripType | SecondaryGripType_Implementation () override |
| void | SetDenyGripping (bool bDenyGripping) |
| UFUNCTION(BlueprintCallable, Category = "VRGripInterface") | |
| void | SetGripPriority (int NewGripPriority) |
| UFUNCTION(BlueprintCallable, Category = "VRGripInterface") | |
| void | SetHeld (UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | SetHeld_Implementation (UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) override |
| bool | SimulateOnDrop () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual bool | SimulateOnDrop_Implementation () override |
| EGripInterfaceTeleportBehavior | TeleportBehavior () |
| UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface") | |
| virtual EGripInterfaceTeleportBehavior | TeleportBehavior_Implementation () override |
| void | TickGrip (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) |
| UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface") | |
| virtual void | TickGrip_Implementation (UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) override |
Public Attributes | |
| bool | bOriginalReplicatesMovement |
| bool | bRepGripSettingsAndGameplayTags |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication") | |
| bool | bReplicateGripScripts |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface") | |
| bool | bReplicateMovement |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication") | |
| FGameplayTagContainer | GameplayTags |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags") | |
| TArray< class UVRGripScriptBase * > | GripLogicScripts |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadOnly, Instanced, Category = "VRGripInterface") | |
| FVROnDropSignature | OnDropped |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| FVROnGripSignature | OnGripped |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| FVROnGripSignature | OnSecondaryGripAdded |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| FVROnGripSignature | OnSecondaryGripRemoved |
| UPROPERTY(BlueprintAssignable, Category = "Grip Events") | |
| FBPInterfaceProperties | VRGripInterfaceSettings |
| UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface") | |
Private Member Functions | |
| GENERATED_BODY () | |
| GENERATED_IINTERFACE_BODY () | |
UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin))
Definition at line 25 of file GrippableBoxComponent.h.
| UGrippableBoxComponent::UGrippableBoxComponent | ( | const FObjectInitializer & | ObjectInitializer | ) |
Definition at line 12 of file GrippableBoxComponent.cpp.
| UGrippableBoxComponent::~UGrippableBoxComponent | ( | ) |
Definition at line 7 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 179 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 197 of file GrippableBoxComponent.cpp.
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overridevirtual |
Definition at line 82 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
Called to get the closest grip socket in range
| WorldLocation | - World Location to check near |
| bSecondarySlot | - True if this is a check for a secondary slot or not |
| CallingController | - Controller checking for the slot (can be used in overrides for per hand checks) |
| OverridePrefix | - A different substring to check against in the socket names to find relevant ones |
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overridevirtual |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface", meta = (DisplayName = "IsDenyingGrips"))
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overridevirtual |
Definition at line 138 of file GrippableBoxComponent.cpp.
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overridevirtual |
Definition at line 99 of file GrippableBoxComponent.cpp.
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private |
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privateinherited |
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 252 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 173 of file GrippableBoxComponent.cpp.
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inlineoverridevirtual |
Overridden to return requirements tags
Definition at line 110 of file GrippableBoxComponent.h.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 153 of file GrippableBoxComponent.cpp.
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overridevirtual |
Definition at line 275 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 184 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 168 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 163 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 202 of file GrippableBoxComponent.cpp.
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overridevirtual |
Reimplemented from IVRGripInterface.
Definition at line 208 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 127 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 128 of file GrippableBoxComponent.cpp.
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overridevirtual |
Definition at line 290 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 134 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 132 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 125 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 126 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 135 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 129 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 130 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 133 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 131 of file GrippableBoxComponent.cpp.
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overridevirtual |
Called right before being marked for destruction due to network replication
Definition at line 258 of file GrippableBoxComponent.cpp.
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overridevirtual |
Definition at line 49 of file GrippableBoxComponent.cpp.
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override |
Definition at line 63 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 136 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 158 of file GrippableBoxComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRGripInterface")
Definition at line 114 of file GrippableBoxComponent.cpp.
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BlueprintCallable |
UFUNCTION(BlueprintCallable, Category = "VRGripInterface")
Definition at line 119 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 220 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 148 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEventBlueprintCallable |
UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "VRGripInterface")
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overridevirtual |
Definition at line 143 of file GrippableBoxComponent.cpp.
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inheritedBlueprintNativeEvent |
UFUNCTION(BlueprintNativeEvent, Category = "VRGripInterface")
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overridevirtual |
Definition at line 124 of file GrippableBoxComponent.cpp.
| bool UGrippableBoxComponent::bOriginalReplicatesMovement |
Definition at line 156 of file GrippableBoxComponent.h.
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ReplicatedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication")
Definition at line 145 of file GrippableBoxComponent.h.
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ReplicatedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 55 of file GrippableBoxComponent.h.
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ReplicatedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface|Replication")
Definition at line 154 of file GrippableBoxComponent.h.
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ReplicatedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "GameplayTags")
Tags that are set on this object
Definition at line 122 of file GrippableBoxComponent.h.
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BlueprintReadOnlyReplicatedEditAnywhereInstanced |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadOnly, Instanced, Category = "VRGripInterface")
Definition at line 44 of file GrippableBoxComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 87 of file GrippableBoxComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 79 of file GrippableBoxComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 95 of file GrippableBoxComponent.h.
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BlueprintAssignable |
UPROPERTY(BlueprintAssignable, Category = "Grip Events")
Definition at line 103 of file GrippableBoxComponent.h.
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ReplicatedEditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, Replicated, BlueprintReadWrite, Category = "VRGripInterface")
Definition at line 164 of file GrippableBoxComponent.h.