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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "EventSystem/BaseManager.h"#include "Engine/DataTable.h"#include "StreamingLevelManager.generated.h"Go to the source code of this file.
Classes | |
| struct | FStreamingLevel |
| Structure representing streaming levels to load based on step. Also contains info about new player position. More... | |
| class | UStreamingLevelManager |
| Manager that provides functionality for managing streaming levels. Two options to use this class: More... | |