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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "VRGripScriptBase.h"#include "GripMotionControllerComponent.h"#include "GS_InteractibleSettings.generated.h"Go to the source code of this file.
Classes | |
| struct | FBPGS_InteractionSettings |
| USTRUCT(BlueprintType, Category = "VRExpansionLibrary") More... | |
| class | UGS_InteractibleSettings |
| UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) More... | |