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Documentation for the Unity C# Library
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Interactive (true) method call and highlight on objects function. More...
Public Member Functions | |
| void | FunctionFinished () |
| Called to end current step and start a next one. | |
| void | StartStep (StepItem stepItem, StepFunction function, List< InteractableClass > interactables, Action onStepSkipped=null) |
| Activate grab posibility and highlight interactable objects. | |
Events | |
| Action | OnFunctionFinished |
Interactive (true) method call and highlight on objects function.
Definition at line 10 of file ActivateAndHighlight.cs.
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inline |
Called to end current step and start a next one.
Implements PixoVR.Event.IStep.
Definition at line 43 of file ActivateAndHighlight.cs.
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inline |
Activate grab posibility and highlight interactable objects.
| stepItem | |
| function | |
| interactables | |
| onStepSkipped |
Implements PixoVR.Event.IStep.
Definition at line 21 of file ActivateAndHighlight.cs.
| Action PixoVR.Event.ActivateAndHighlight.OnFunctionFinished |
Definition at line 12 of file ActivateAndHighlight.cs.