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Documentation for the Unity C# Library
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Go to the source code of this file.
Classes | |
| class | PixoVR.Event.ActivateObject |
| Interactive (true) method call on interactable objects function Often this is used to enable the ability to grob an object or turn it on with a pointer. More... | |
Namespaces | |
| namespace | PixoVR |
| namespace | PixoVR.Event |