#include <HandSocketVisualizer.h>
Base class for clickable targeting editing proxies
Definition at line 10 of file HandSocketVisualizer.h.
◆ HHandSocketVisProxy()
| HHandSocketVisProxy::HHandSocketVisProxy |
( |
const UActorComponent * | InComponent | ) |
|
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inline |
◆ DECLARE_HIT_PROXY()
| HHandSocketVisProxy::DECLARE_HIT_PROXY |
( |
| ) |
|
◆ BoneIdx
| uint32 HHandSocketVisProxy::BoneIdx |
◆ TargetBoneName
| FName HHandSocketVisProxy::TargetBoneName |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionEditor/Public/HandSocketVisualizer.h