Definition at line 165 of file VRRootComponent.cpp.
◆ FPredicateOverlapHasDifferentActor()
| FPredicateOverlapHasDifferentActor::FPredicateOverlapHasDifferentActor |
( |
const AActor & | Owner | ) |
|
|
inline |
◆ operator()()
| bool FPredicateOverlapHasDifferentActor::operator() |
( |
const FOverlapInfo & | Info | ) |
|
|
inline |
◆ MyOwnerPtr
| const TWeakObjectPtr<const AActor> FPredicateOverlapHasDifferentActor::MyOwnerPtr |
|
private |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VRExpansionPlugin/VRExpansionPlugin/Source/VRExpansionPlugin/Private/VRRootComponent.cpp