#include <DlgDialogue.h>
|
| enum | Type {
BeforeCustomVersionWasAdded = 0
, ConvertedNodesToUObject
, UseOnlyOneOutputAndInputPin
, MergeVirtualParentAndSelectorTypes
,
ConvertDialogueDataArraysToSets
, AddGUID
, AddComparisonWithOtherParticipant
, AddTextFormatArguments
,
AddLocalizationOverwrittenNamespacesAndKeys
, AddVirtualParentFireDirectChildEnterEvents
, AddGUIDToNodes
, AddCustomObjectsToParticipantsData
,
VersionPlusOne
, LatestVersion = VersionPlusOne - 1
} |
| |
Definition at line 15 of file DlgDialogue.h.
◆ Type
| Enumerator |
|---|
| BeforeCustomVersionWasAdded | |
| ConvertedNodesToUObject | |
| UseOnlyOneOutputAndInputPin | |
| MergeVirtualParentAndSelectorTypes | |
| ConvertDialogueDataArraysToSets | |
| AddGUID | |
| AddComparisonWithOtherParticipant | |
| AddTextFormatArguments | |
| AddLocalizationOverwrittenNamespacesAndKeys | |
| AddVirtualParentFireDirectChildEnterEvents | |
| AddGUIDToNodes | |
| AddCustomObjectsToParticipantsData | |
| VersionPlusOne | |
| LatestVersion | |
Definition at line 17 of file DlgDialogue.h.
◆ FDlgDialogueObjectVersion()
| FDlgDialogueObjectVersion::FDlgDialogueObjectVersion |
( |
| ) |
|
|
inlineprivate |
◆ GUID
| const FGuid FDlgDialogueObjectVersion::GUID |
|
static |
The documentation for this struct was generated from the following files:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystem/Public/DlgDialogue.h
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystem/Private/DlgDialogue.cpp