#include <DialogueSearchResult.h>
Definition at line 16 of file DialogueSearchResult.h.
◆ IsEmptyFilter()
| bool FDialogueSearchFilter::IsEmptyFilter |
( |
| ) |
const |
|
inline |
◆ bIncludeComments
| bool FDialogueSearchFilter::bIncludeComments = true |
◆ bIncludeCustomObjectNames
| bool FDialogueSearchFilter::bIncludeCustomObjectNames = true |
◆ bIncludeDialogueGUID
| bool FDialogueSearchFilter::bIncludeDialogueGUID = false |
◆ bIncludeIndices
| bool FDialogueSearchFilter::bIncludeIndices = false |
◆ bIncludeNodeGUID
| bool FDialogueSearchFilter::bIncludeNodeGUID = false |
◆ bIncludeNumericalTypes
| bool FDialogueSearchFilter::bIncludeNumericalTypes = false |
◆ bIncludeTextLocalizationData
| bool FDialogueSearchFilter::bIncludeTextLocalizationData = false |
◆ SearchString
| FString FDialogueSearchFilter::SearchString |
The documentation for this struct was generated from the following file:
- SDKDemo/Plugins/UnrealEngineSDK/VisualScripter/Source/DlgSystemEditor/Private/DialogueSearch/DialogueSearchResult.h