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A Demo Project for the UnrealEngineSDK
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USTRUCT(BlueprintType) More...
#include <ApexTypes.h>
Public Member Functions | |
| virtual | ~FCompleteSessionData () |
| virtual void | FromJsonObject (const TSharedPtr< FJsonObject > &JObject) override |
| GENERATED_BODY () | |
| virtual TSharedPtr< FJsonObject > | ToJsonObject () const override |
Public Attributes | |
| FString | DeviceId |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session") | |
| FString | EventType |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session") | |
| FXAPIStatement | JsonData |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session") | |
| int | ModuleId |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session") | |
| FSessionData | SessionData |
| FString | Uuid |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session") | |
USTRUCT(BlueprintType)
Definition at line 271 of file ApexTypes.h.
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inlinevirtual |
Definition at line 311 of file ApexTypes.h.
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inlineoverridevirtual |
Reimplemented from FJsonable.
Definition at line 314 of file ApexTypes.h.
| FCompleteSessionData::GENERATED_BODY | ( | ) |
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inlineoverridevirtual |
Reimplemented from FJsonable.
Definition at line 340 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session")
Definition at line 298 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session")
Definition at line 286 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session")
Definition at line 304 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session")
Definition at line 292 of file ApexTypes.h.
| FSessionData FCompleteSessionData::SessionData |
Definition at line 307 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Complete Session")
Definition at line 280 of file ApexTypes.h.