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A Demo Project for the UnrealEngineSDK
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USTRUCT(BlueprintType) More...
#include <ApexTypes.h>
Public Member Functions | |
| virtual | ~FAPEXOrganization () |
| virtual void | FromJsonObject (const TSharedPtr< FJsonObject > &JObject) override |
| GENERATED_BODY () | |
| virtual TSharedPtr< FJsonObject > | ToJsonObject () const override |
Public Attributes | |
| int | ID |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org") | |
| FString | Name |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org") | |
| FString | Status |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org") | |
USTRUCT(BlueprintType)
Definition at line 467 of file ApexTypes.h.
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inlinevirtual |
Definition at line 491 of file ApexTypes.h.
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inlineoverridevirtual |
Reimplemented from FJsonable.
Definition at line 493 of file ApexTypes.h.
| FAPEXOrganization::GENERATED_BODY | ( | ) |
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inlineoverridevirtual |
Reimplemented from FJsonable.
Definition at line 500 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org")
Definition at line 476 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org")
Definition at line 482 of file ApexTypes.h.
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EditAnywhereBlueprintReadWrite |
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Apex|Apex Org")
Definition at line 488 of file ApexTypes.h.