| AdvancedGripSettings() | IVRGripInterface | |
| AdvancedGripSettings_Implementation() override | UVRSliderComponent | |
| AllowsMultipleGrips() | IVRGripInterface | |
| AllowsMultipleGrips_Implementation() override | UVRSliderComponent | |
| bAutoDropWhenLocked | UVRSliderComponent | |
| bDenyGripping | UVRSliderComponent | |
| BeginPlay() override | UVRSliderComponent | virtual |
| bEnforceSplineLinearity | UVRSliderComponent | |
| bFollowSplineRotationAndScale | UVRSliderComponent | |
| bHitEventThreshold | UVRSliderComponent | |
| bIncrementProgressBetweenSnapPoints | UVRSliderComponent | |
| bIsHeld | UVRSliderComponent | |
| bIsLerping | UVRSliderComponent | |
| bIsLocked | UVRSliderComponent | |
| bOriginalReplicatesMovement | UVRSliderComponent | |
| bPassThrough | UVRSliderComponent | |
| BreakDistance | UVRSliderComponent | |
| bRepGameplayTags | UVRSliderComponent | |
| bReplicateMovement | UVRSliderComponent | |
| bSlideDistanceIsInParentSpace | UVRSliderComponent | |
| bSliderUsesSnapPoints | UVRSliderComponent | |
| bUpdateInTick | UVRSliderComponent | |
| bUseLegacyLogic | UVRSliderComponent | |
| CalculateSliderProgress() | UVRSliderComponent | |
| CheckAutoDrop(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) | UVRSliderComponent | |
| CheckSliderProgress() | UVRSliderComponent | |
| ClampSlideVector(FVector ValueToClamp) | UVRSliderComponent | |
| ClosestGripSlotInRange(FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) | IVRGripInterface | |
| ClosestGripSlotInRange_Implementation(FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) override | UVRSliderComponent | |
| CurrentSliderProgress | UVRSliderComponent | |
| DenyGripping(UGripMotionControllerComponent *GripInitiator=nullptr) | IVRGripInterface | |
| DenyGripping_Implementation(UGripMotionControllerComponent *GripInitiator=nullptr) override | UVRSliderComponent | |
| EventThrowThreshold | UVRSliderComponent | |
| FramesToAverage | UVRSliderComponent | |
| GameplayTags | UVRSliderComponent | |
| GENERATED_BODY() | UVRSliderComponent | private |
| GENERATED_IINTERFACE_BODY() | IVRGripInterface | private |
| GetCurrentSliderProgress(FVector CurLocation, bool bUseKeyInstead=false, float CurKey=0.f) | UVRSliderComponent | |
| GetDistanceAlongSplineAtSplineInputKey(float InKey) const | UVRSliderComponent | |
| GetGripScripts(TArray< UVRGripScriptBase * > &ArrayReference) | IVRGripInterface | |
| GetGripScripts_Implementation(TArray< UVRGripScriptBase * > &ArrayReference) override | UVRSliderComponent | |
| GetGripStiffnessAndDamping(float &GripStiffnessOut, float &GripDampingOut) | IVRGripInterface | |
| GetGripStiffnessAndDamping_Implementation(float &GripStiffnessOut, float &GripDampingOut) override | UVRSliderComponent | |
| GetLerpedKey(float &ClosestKey, float DeltaTime) | UVRSliderComponent | |
| GetOwnedGameplayTags(FGameplayTagContainer &TagContainer) const override | UVRSliderComponent | inlinevirtual |
| GetPrimaryGripType(bool bIsSlot) | IVRGripInterface | |
| GetPrimaryGripType_Implementation(bool bIsSlot) override | UVRSliderComponent | |
| GripBreakDistance() | IVRGripInterface | |
| GripBreakDistance_Implementation() override | UVRSliderComponent | |
| GripLateUpdateSetting() | IVRGripInterface | |
| GripLateUpdateSetting_Implementation() override | UVRSliderComponent | |
| GripMovementReplicationType() | IVRGripInterface | |
| GripMovementReplicationType_Implementation() override | UVRSliderComponent | |
| GripPriority | UVRSliderComponent | |
| HoldingGrip | UVRSliderComponent | |
| InitialDropLocation | UVRSliderComponent | |
| InitialGripLoc | UVRSliderComponent | |
| InitialInteractorLocation | UVRSliderComponent | |
| InitialRelativeTransform | UVRSliderComponent | |
| IsHeld(TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) | IVRGripInterface | |
| IsHeld_Implementation(TArray< FBPGripPair > &CurHoldingControllers, bool &bCurIsHeld) override | UVRSliderComponent | |
| LastInputKey | UVRSliderComponent | |
| LastSliderProgress | UVRSliderComponent | |
| LastSliderProgressState | UVRSliderComponent | |
| LerpedKey | UVRSliderComponent | |
| MaxSlideDistance | UVRSliderComponent | |
| MaxSliderMomentum | UVRSliderComponent | |
| MinSlideDistance | UVRSliderComponent | |
| MomentumAtDrop | UVRSliderComponent | |
| MovementReplicationSetting | UVRSliderComponent | |
| Native_NotifyThrowGripDelegates(UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override | UVRSliderComponent | virtual |
| OnChildGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) | IVRGripInterface | |
| OnChildGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override | UVRSliderComponent | |
| OnChildGripRelease(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) | IVRGripInterface | |
| OnChildGripRelease_Implementation(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override | UVRSliderComponent | |
| OnDropped | UVRSliderComponent | |
| OnEndSecondaryUsed() | IVRGripInterface | |
| OnEndSecondaryUsed_Implementation() override | UVRSliderComponent | |
| OnEndUsed() | IVRGripInterface | |
| OnEndUsed_Implementation() override | UVRSliderComponent | |
| OnGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) | IVRGripInterface | |
| OnGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) override | UVRSliderComponent | |
| OnGripped | UVRSliderComponent | |
| OnGripRelease(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) | IVRGripInterface | |
| OnGripRelease_Implementation(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) override | UVRSliderComponent | |
| OnInput(FKey Key, EInputEvent KeyEvent) | IVRGripInterface | |
| OnInput_Implementation(FKey Key, EInputEvent KeyEvent) override | UVRSliderComponent | |
| OnRegister() override | UVRSliderComponent | virtual |
| OnRep_InitialRelativeTransform() | UVRSliderComponent | inlinevirtual |
| OnSecondaryGrip(UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) | IVRGripInterface | |
| OnSecondaryGrip_Implementation(UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) override | UVRSliderComponent | |
| OnSecondaryGripRelease(UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) | IVRGripInterface | |
| OnSecondaryGripRelease_Implementation(UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) override | UVRSliderComponent | |
| OnSecondaryUsed() | IVRGripInterface | |
| OnSecondaryUsed_Implementation() override | UVRSliderComponent | |
| OnSliderFinishedLerping | UVRSliderComponent | |
| OnSliderHitPoint | UVRSliderComponent | |
| OnUsed() | IVRGripInterface | |
| OnUsed_Implementation() override | UVRSliderComponent | |
| PreReplication(IRepChangedPropertyTracker &ChangedPropertyTracker) override | UVRSliderComponent | virtual |
| PrimarySlotRange | UVRSliderComponent | |
| ReceiveSliderFinishedLerping(float FinalProgress) | UVRSliderComponent | |
| ReceiveSliderHitPoint(float SliderProgressPoint) | UVRSliderComponent | |
| RequestsSocketing(USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) | IVRGripInterface | |
| RequestsSocketing_Implementation(USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) override | UVRSliderComponent | |
| ResetInitialSliderLocation() | UVRSliderComponent | |
| ResetToParentSplineLocation() | UVRSliderComponent | |
| SecondaryGripType() | IVRGripInterface | |
| SecondaryGripType_Implementation() override | UVRSliderComponent | |
| SecondarySlotRange | UVRSliderComponent | |
| SetGripPriority(int NewGripPriority) | UVRSliderComponent | |
| SetHeld(UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) | IVRGripInterface | |
| SetHeld_Implementation(UGripMotionControllerComponent *NewHoldingController, uint8 GripID, bool bNewIsHeld) override | UVRSliderComponent | |
| SetIsLocked(bool bNewLockedState) | UVRSliderComponent | |
| SetSliderProgress(float NewSliderProgress) | UVRSliderComponent | |
| SetSplineComponentToFollow(USplineComponent *SplineToFollow) | UVRSliderComponent | |
| SimulateOnDrop() | IVRGripInterface | |
| SimulateOnDrop_Implementation() override | UVRSliderComponent | |
| SliderBehaviorWhenReleased | UVRSliderComponent | |
| SliderMomentumFriction | UVRSliderComponent | |
| SliderRestitution | UVRSliderComponent | |
| SnapIncrement | UVRSliderComponent | |
| SnapThreshold | UVRSliderComponent | |
| SplineComponentToFollow | UVRSliderComponent | |
| SplineLastSliderProgress | UVRSliderComponent | |
| SplineLerpType | UVRSliderComponent | |
| SplineLerpValue | UVRSliderComponent | |
| SplineMomentumAtDrop | UVRSliderComponent | |
| TeleportBehavior() | IVRGripInterface | |
| TeleportBehavior_Implementation() override | UVRSliderComponent | |
| TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UVRSliderComponent | virtual |
| TickGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) | IVRGripInterface | |
| TickGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) override | UVRSliderComponent | |
| UVRSliderComponent(const FObjectInitializer &ObjectInitializer) | UVRSliderComponent | |
| ~UVRSliderComponent() | UVRSliderComponent | |