◆ FVRStereoWidgetComponentInstanceData()
| FVRStereoWidgetComponentInstanceData::FVRStereoWidgetComponentInstanceData |
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const UVRStereoWidgetComponent * | SourceComponent | ) |
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inline |
◆ ApplyToComponent()
| virtual void FVRStereoWidgetComponentInstanceData::ApplyToComponent |
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UActorComponent * | Component, |
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const ECacheApplyPhase | CacheApplyPhase ) |
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inlineoverridevirtual |
◆ RenderTarget
| UTextureRenderTarget2D* FVRStereoWidgetComponentInstanceData::RenderTarget |
The documentation for this class was generated from the following file: