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A Demo Project for the UnrealEngineSDK
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A blueprint class with 6 graphs. More...
#include "/Game/Blueprints/InteractiveObjects/Door/BP_Door"
Public Attributes | |
| USceneComponent * | DefaultSceneRoot |
| Default Scene Root. | |
| UStaticMeshComponent * | DoorItself |
| Door Itself. | |
| UStaticMeshComponent * | Frame |
| Frame. | |
| UChildActorComponent * | GripHandle |
| Grip Handle. | |
| USphereComponent * | Handle |
| Handle. | |
| UNewBlueprint_C * | NewBlueprint |
| New Blueprint. | |
| USceneComponent * | Pivot |
| Pivot. | |
Protected Attributes | |
| bool | IsDoorOpen |
| Is Door Open. | |
| UMotionControllerComponent * | Motion_Controller |
| Motion Controller. | |
| bool | MovingExecuting |
| Moving Executing. | |
| float | Starting_Rotation |
| Starting Rotation. | |
Private Member Functions | |
| void | CalculateNewRotation () |
| void | EventGraph () |
| void | IsObjectActive () |
| void | MoveIntoRoom () |
| void | OpenRoom () |
| void | UserConstructionScript () |
Private Attributes | |
| FName | LevelName |
| Level Name. | |
| bool | ReviewDoor |
| Review Door. | |
A blueprint class with 6 graphs.
UDF Path: /Game /Blueprints /InteractiveObjects /Door /BP_Door
Config: Config/DefaultEngine.ini
Definition at line 12 of file ABP_Door_C.h.
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privateBlueprint |
Definition at line 27 of file ABP_Door_C.cpp.
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privateBlueprint |
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privateBlueprint |
Definition at line 47 of file ABP_Door_C.cpp.
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privateBlueprint |
Definition at line 17 of file ABP_Door_C.cpp.
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privateBlueprint |
Definition at line 22 of file ABP_Door_C.cpp.
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privateBlueprint |
Definition at line 13 of file ABP_Door_C.cpp.
| USceneComponent* ABP_Door_C::DefaultSceneRoot |
Default Scene Root.
Definition at line 21 of file ABP_Door_C.h.
| UStaticMeshComponent* ABP_Door_C::DoorItself |
Door Itself.
Definition at line 19 of file ABP_Door_C.h.
| UStaticMeshComponent* ABP_Door_C::Frame |
Frame.
Definition at line 20 of file ABP_Door_C.h.
| UChildActorComponent* ABP_Door_C::GripHandle |
Grip Handle.
Definition at line 16 of file ABP_Door_C.h.
| USphereComponent* ABP_Door_C::Handle |
Handle.
Definition at line 18 of file ABP_Door_C.h.
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Is Door Open.
Definition at line 25 of file ABP_Door_C.h.
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private |
Level Name.
Definition at line 30 of file ABP_Door_C.h.
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protected |
Motion Controller.
Definition at line 27 of file ABP_Door_C.h.
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protected |
Moving Executing.
Definition at line 24 of file ABP_Door_C.h.
| UNewBlueprint_C* ABP_Door_C::NewBlueprint |
New Blueprint.
Definition at line 15 of file ABP_Door_C.h.
| USceneComponent* ABP_Door_C::Pivot |
Pivot.
Definition at line 17 of file ABP_Door_C.h.
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private |
Review Door.
Definition at line 31 of file ABP_Door_C.h.
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protected |
Starting Rotation.
Definition at line 26 of file ABP_Door_C.h.