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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Engine/Engine.h"#include "VRBPDatatypes.h"#include "VRGripInterface.h"#include "Components/WidgetComponent.h"#include "Components/StereoLayerComponent.h"#include "Slate/WidgetRenderer.h"#include "Blueprint/UserWidget.h"#include "Engine/TextureRenderTarget2D.h"#include "Engine/GameViewportClient.h"#include "StereoLayerShapes.h"#include "VRStereoWidgetComponent.generated.h"Go to the source code of this file.
Classes | |
| class | UVRStereoWidgetComponent |
| UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin)) More... | |
| class | UVRStereoWidgetRenderComponent |
| UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent), ClassGroup = (VRExpansionPlugin), HideCategories = ("Stereoscopic Properties", Collision)) More... | |