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A Demo Project for the UnrealEngineSDK
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#include "Engine/GameViewportClient.h"#include "Engine/Engine.h"#include "CoreMinimal.h"#include "VRGameViewportClient.generated.h"Go to the source code of this file.
Classes | |
| class | UVRGameViewportClient |
| UCLASS(Blueprintable) More... | |
Enumerations | |
| enum class | EVRGameInputMethod : uint8 { GameInput_Default , GameInput_SharedKeyboardAndMouse , GameInput_KeyboardAndMouseToPlayer2 } |
| UENUM(Blueprintable) More... | |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE (FVROnWindowCloseRequested) | |
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strongBlueprintable |
UENUM(Blueprintable)
| Enumerator | |
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| GameInput_Default | |
| GameInput_SharedKeyboardAndMouse | |
| GameInput_KeyboardAndMouseToPlayer2 | |
Definition at line 15 of file VRGameViewportClient.h.
| DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FVROnWindowCloseRequested | ) |