|
|
A Demo Project for the UnrealEngineSDK
|
#include "CoreMinimal.h"#include "IMotionController.h"#include "Kismet/BlueprintFunctionLibrary.h"#include "Components/SplineComponent.h"#include "Components/SplineMeshComponent.h"#include "Components/PrimitiveComponent.h"#include "HeadMountedDisplayFunctionLibrary.h"#include "IHeadMountedDisplay.h"#include "Grippables/GrippablePhysicsReplication.h"#include "VRBPDatatypes.h"#include "GameplayTagContainer.h"#include "XRMotionControllerBase.h"#include "VRExpansionFunctionLibrary.generated.h"Go to the source code of this file.
Classes | |
| class | UVRExpansionFunctionLibrary |
| UCLASS() More... | |
Enumerations | |
| enum class | EBPHMDWornState : uint8 { Unknown , Worn , NotWorn } |
| UENUM(BlueprintType) More... | |
Functions | |
| DECLARE_LOG_CATEGORY_EXTERN (VRExpansionFunctionLibraryLog, Log, All) | |
|
strongBlueprintType |
UENUM(BlueprintType)
Redefining this for blueprint as it wasn't declared as BlueprintType Stores if the user is wearing the HMD or not. For HMDs without a sensor to detect the user wearing it, the state defaults to Unknown.
| Enumerator | |
|---|---|
| Unknown | Metadata: |
| Worn | Metadata: |
| NotWorn | Metadata: |
Definition at line 34 of file VRExpansionFunctionLibrary.h.
| DECLARE_LOG_CATEGORY_EXTERN | ( | VRExpansionFunctionLibraryLog | , |
| Log | , | ||
| All | ) |