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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Engine/DataTable.h"#include "Math/Color.h"#include "PixoVRWristMenuDataTableRow.generated.h"Go to the source code of this file.
Classes | |
| struct | FPixoVRWristMenuDataTableRow |
| Struct representing a row in the PixoVR wrist menu data table. Each row contains information about a menu item, such as its title, description, icon, category, ID, button size, and highlight color. More... | |
Enumerations | |
| enum class | EButtonSize : uint8 { NORMAL , LARGE } |
| Enum representing the size of a button in wrist menu. More... | |
| enum class | EWristMenuItemCategory : uint8 { EXECUTETABLE , SUBMENU , UNKNOWN } |
| Enum representing the category of a wrist menu item in PixoVR. More... | |
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strongBlueprintType |
Enum representing the size of a button in wrist menu.
UENUM(BlueprintType)
| Enumerator | |
|---|---|
| NORMAL | Metadata: |
| LARGE | Metadata: |
Definition at line 31 of file PixoVRWristMenuDataTableRow.h.
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strongBlueprintType |
Enum representing the category of a wrist menu item in PixoVR.
UENUM(BlueprintType)
| Enumerator | |
|---|---|
| EXECUTETABLE | Metadata: |
| SUBMENU | Metadata: |
| UNKNOWN | Metadata: |
Definition at line 17 of file PixoVRWristMenuDataTableRow.h.