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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Components/WidgetInteractionComponent.h"#include "GameFramework/Actor.h"#include "PixoVRLaser.generated.h"Go to the source code of this file.
Classes | |
| class | APixoVRLaser |
| Class for VR laser interaction. It can interact with widget buttons or actors derived from IPixoVRInteractionInterface. More... | |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FLaserBeamActivated, APixoVRLaser *, Laser, bool, bActivated) | |
| DECLARE_LOG_CATEGORY_EXTERN (LogPixoVRLaser, Log, All) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams | ( | FLaserBeamActivated | , |
| APixoVRLaser * | , | ||
| Laser | , | ||
| bool | , | ||
| bActivated | ) |
| DECLARE_LOG_CATEGORY_EXTERN | ( | LogPixoVRLaser | , |
| Log | , | ||
| All | ) |