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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "UObject/ObjectMacros.h"#include "Kismet/BlueprintFunctionLibrary.h"#include "UObject/Object.h"#include "Engine/EngineTypes.h"#include "HeadMountedDisplayTypes.h"#include "OpenXRCore.h"#include "OpenXRHMD.h"#include "OpenXRExpansionTypes.h"#include "HeadMountedDisplayFunctionLibrary.h"#include "Misc/FileHelper.h"#include "Misc/Paths.h"#include "OpenXRExpansionFunctionLibrary.generated.h"Go to the source code of this file.
Classes | |
| class | UOpenXRExpansionFunctionLibrary |
| UCLASS(Blueprintable, meta = (BlueprintSpawnableComponent)) More... | |
Enumerations | |
| enum class | EBPOpenXRControllerDeviceType : uint8 { DT_SimpleController , DT_ValveIndexController , DT_ViveController , DT_ViveProController , DT_DaydreamController , DT_OculusTouchController , DT_OculusGoController , DT_MicrosoftMotionController , DT_MicrosoftXboxController , DT_UnknownController } |
| UENUM(Blueprintable) More... | |
Functions | |
| DECLARE_LOG_CATEGORY_EXTERN (OpenXRExpansionFunctionLibraryLog, Log, All) | |
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strongBlueprintable |
UENUM(Blueprintable)
Definition at line 28 of file OpenXRExpansionFunctionLibrary.h.
| DECLARE_LOG_CATEGORY_EXTERN | ( | OpenXRExpansionFunctionLibraryLog | , |
| Log | , | ||
| All | ) |