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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Components/ActorComponent.h"#include "HighlightComponent.generated.h"Go to the source code of this file.
Classes | |
| class | UHighlightComponent |
| Component responsible for managing object highlighting. More... | |
Enumerations | |
| enum class | EHighlightColor : uint8 { None = 0 , White = 250 , Blue = 251 , Green = 252 , Yellow = 253 , Red = 254 , Pink = 255 } |
| UENUM() More... | |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnHighlightValueChanged) | |
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strong |
UENUM()
| Enumerator | |
|---|---|
| None | |
| White | |
| Blue | |
| Green | |
| Yellow | |
| Red | |
| Pink | |
Definition at line 12 of file HighlightComponent.h.
| DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FOnHighlightValueChanged | ) |