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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "VRGlobalSettings.h"#include "Engine/Classes/GameFramework/PlayerController.h"#include "Engine/Classes/GameFramework/PlayerState.h"#include "Engine/Player.h"#include "PhysicsEngine/PhysicsSettings.h"#include "Components/SkeletalMeshComponent.h"#include "Physics/PhysicsInterfaceUtils.h"#include "PhysicsInterfaceTypesCore.h"#include "PhysicsReplication.h"#include "Misc/ScopeRWLock.h"#include "GrippablePhysicsReplication.generated.h"Go to the source code of this file.
Classes | |
| struct | FContactModBodyInstancePair |
| class | FPhysicsReplicationVR |
| struct | FRepMovementVR |
| USTRUCT() More... | |
| struct | FVRClientAuthReplicationData |
| USTRUCT(BlueprintType) More... | |
| class | IPhysicsReplicationFactoryVR |
| struct | TStructOpsTypeTraits< FRepMovementVR > |