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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "VRGripScriptBase.h"#include "GameFramework/WorldSettings.h"#include "GS_Default.generated.h"Go to the source code of this file.
Classes | |
| class | UGS_Default |
| UCLASS(NotBlueprintable, ClassGroup = (VRExpansionPlugin)) More... | |
| class | UGS_ExtendedDefault |
| UCLASS(BlueprintType, ClassGroup = (VRExpansionPlugin), hideCategories = TickSettings) More... | |