|
|
A Demo Project for the UnrealEngineSDK
|
#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "Interfaces/PixoVRInteractiveObject.h"#include "DynamicHieghtFloor.generated.h"Go to the source code of this file.
Classes | |
| class | ADynamicHieghtFloor |
| A class that automatically raises/lowers the floor level, thus changing the height of the player. To use it: More... | |