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A Demo Project for the UnrealEngineSDK
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#include "DlgSystemEditorModule.h"#include "DialogueContentBrowserExtensions.h"#include "Engine/BlueprintCore.h"#include "Templates/SharedPointer.h"#include "AssetRegistryModule.h"#include "Kismet2/BlueprintEditorUtils.h"#include "WorkspaceMenuStructureModule.h"#include "WorkspaceMenuStructure.h"#include "Widgets/Docking/SDockTab.h"#include "Framework/MultiBox/MultiBoxExtender.h"#include "LevelEditor.h"#include "GenericPlatform/GenericPlatformMisc.h"#include "Editor.h"#include "Framework/MultiBox/MultiBoxBuilder.h"#include "Kismet2/KismetEditorUtilities.h"#include "K2Node_Event.h"#include "Factories/DialogueGraphFactories.h"#include "AssetTypeActions/AssetTypeActions_DlgDialogue.h"#include "AssetTypeActions/AssetTypeActions_DlgBlueprintDerived.h"#include "DialogueCommands.h"#include "DlgConstants.h"#include "DialogueEditor/Nodes/DialogueGraphNode.h"#include "DialogueBrowser/SDialogueBrowser.h"#include "DialogueSearch/DialogueSearchManager.h"#include "DialogueEditor/DetailsPanel/Dialogue_Details.h"#include "DialogueEditor/DetailsPanel/DialogueGraphNode_Details.h"#include "DialogueEditor/DetailsPanel/DialogueNode_Details.h"#include "DialogueEditor/DetailsPanel/DialogueEdge_Details.h"#include "DialogueEditor/DetailsPanel/DialogueCondition_Details.h"#include "DialogueEditor/DetailsPanel/DialogueEvent_Details.h"#include "DialogueEditor/DetailsPanel/DialogueTextArgument_Details.h"#include "DialogueEditor/DetailsPanel/DialogueSpeechSequenceEntry_Details.h"#include "DlgManager.h"#include "IDlgSystemModule.h"#include "IO/DlgConfigWriter.h"#include "IO/DlgConfigParser.h"#include "Logging/DlgLogger.h"Go to the source code of this file.
Macros | |
| #define | LOCTEXT_NAMESPACE "DlgSystemEditor" |
Functions | |
| static const FName | DIALOGUE_BROWSER_TAB_ID ("DialogueBrowser") |
| #define LOCTEXT_NAMESPACE "DlgSystemEditor" |
Definition at line 44 of file DlgSystemEditorModule.cpp.
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