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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Misc/DateTime.h"#include "Engine/Texture2D.h"#include "DlgHelper.h"#include "DlgIOTesterTypes.generated.h"Go to the source code of this file.
Classes | |
| struct | FDlgIOTesterOptions |
| USTRUCT() More... | |
| struct | FDlgTestArrayComplex |
| USTRUCT() More... | |
| struct | FDlgTestArrayPrimitive |
| USTRUCT() More... | |
| struct | FDlgTestMapComplex |
| USTRUCT() More... | |
| struct | FDlgTestMapPrimitive |
| USTRUCT() More... | |
| struct | FDlgTestSetComplex |
| USTRUCT() More... | |
| struct | FDlgTestSetPrimitive |
| USTRUCT() More... | |
| struct | FDlgTestStructComplex |
| USTRUCT() More... | |
| struct | FDlgTestStructPrimitives |
| USTRUCT() More... | |
| class | UDlgTestObjectPrimitives_ChildA |
| UCLASS() More... | |
| class | UDlgTestObjectPrimitives_ChildB |
| UCLASS() More... | |
| class | UDlgTestObjectPrimitives_GrandChildA_Of_ChildA |
| UCLASS() More... | |
| class | UDlgTestObjectPrimitivesBase |
| UCLASS() More... | |
Enumerations | |
| enum class | EDlgTestEnum : uint8 { First = 0 , Second , Third , NumOf } |
| UENUM() More... | |
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