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A Demo Project for the UnrealEngineSDK
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#include "CoreMinimal.h"#include "Math/UnrealMathUtility.h"#include "UObject/Object.h"#include "UObject/UnrealType.h"#include "UObject/ObjectMacros.h"#include <functional>#include "DlgCondition.h"#include "DlgEvent.h"#include "NYReflectionTypes.h"#include "DlgHelper.generated.h"Go to the source code of this file.
Classes | |
| struct | FDlgClassAndObject |
| USTRUCT() More... | |
| class | FDlgConstScriptArrayHelper |
| class | FDlgConstScriptMapHelper |
| class | FDlgHelper |
| class | FDlgHelper_ArrayEqualImpl< ArrayType > |
| class | FDlgHelper_ArrayEqualVariantImpl< ArrayType > |
| class | FDlgHelper_ArrayEqualVariantImpl< float > |
| class | FDlgHelper_MapEqualImpl< KeyType, ValueType > |
| class | FDlgHelper_MapEqualVariantImpl< KeyType, ValueType > |
| class | FDlgHelper_MapEqualVariantImpl< KeyType, float > |