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A Demo Project for the UnrealEngineSDK
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#include "DialogueObject_CustomRowHelper.h"#include "PropertyHandle.h"#include "DetailWidgetRow.h"#include "Widgets/Input/SButton.h"#include "Widgets/Input/SComboButton.h"#include "Widgets/Layout/SUniformGridPanel.h"#include "Internationalization/TextNamespaceUtil.h"#include "DialogueEditableTextPropertyHandle.h"#include "Editor.h"#include "DialogueEditor/DetailsPanel/DialogueDetailsPanelUtils.h"#include "Kismet2/KismetEditorUtilities.h"#include "Engine/Blueprint.h"#include "Kismet2/BlueprintEditorUtils.h"#include "Widgets/Images/SImage.h"#include "K2Node_Event.h"#include "SourceCodeNavigation.h"Go to the source code of this file.
Macros | |
| #define | DEFAULT_FONT(...) FCoreStyle::GetDefaultFontStyle(__VA_ARGS__) |
| #define | LOCTEXT_NAMESPACE "DialogueObject_CustomRowHelper" |
| #define DEFAULT_FONT | ( | ... | ) | FCoreStyle::GetDefaultFontStyle(__VA_ARGS__) |
Definition at line 21 of file DialogueObject_CustomRowHelper.cpp.
| #define LOCTEXT_NAMESPACE "DialogueObject_CustomRowHelper" |
Definition at line 20 of file DialogueObject_CustomRowHelper.cpp.