#include "CoreMinimal.h"
#include "BaseStoryActor.h"
#include "PixoVRHand.h"
#include "Grippables/GrippableActor.h"
#include "Interfaces/GripResponseAnimationInterface.h"
#include "BaseGrippableStoryActor.generated.h"
Go to the source code of this file.
◆ EHandGripLogic
Enum representing the different hand grip logic options.
UENUM(BlueprintType)
| Enumerator |
|---|
| AttachToHand | Metadata:
STRING
|
| AttachToHandWithCustomTransform | Metadata:
STRING
|
| OnlyOnGripEvent | Metadata:
STRING
|
Definition at line 24 of file BaseGrippableStoryActor.h.
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [1/2]
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam |
( |
FOnActorPositionReset | , |
|
|
ABaseGrippableStoryActor * | , |
|
|
GrippableStoryActor | ) |
◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam() [2/2]