Definition at line 10 of file InputListener.cs.
◆ GetAxis()
| Vector2 InputListener.GetAxis |
( |
Hand | hand | ) |
|
|
inline |
◆ IsButtonPressed()
| bool InputListener.IsButtonPressed |
( |
Hand | hand, |
|
|
CommonButton | button ) |
|
inline |
◆ Update()
| void InputListener.Update |
( |
| ) |
|
|
inlineprivate |
◆ _leftController
| XRHandControllerLink InputListener._leftController |
|
privateSerializeField |
◆ _leftTriggerPressed
| bool InputListener._leftTriggerPressed |
|
private |
◆ _rightController
| XRHandControllerLink InputListener._rightController |
|
privateSerializeField |
◆ _rightTriggerPressed
| bool InputListener._rightTriggerPressed |
|
private |
◆ TriggerPressed
| Action<Hand> InputListener.TriggerPressed |
◆ TriggerReleased
| Action<Hand> InputListener.TriggerReleased |
The documentation for this class was generated from the following file: