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Unreal access to the PixoVR Platform
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#include "CoreMinimal.h"#include "Subsystems/EngineSubsystem.h"#include "PPlatformCoreSubsystem.generated.h"Go to the source code of this file.
Classes | |
| class | UPPlatformCoreSubsystem |
| UCLASS(BlueprintType, Blueprintable, DisplayName = "PixoVR Platfor Core Subsystem") More... | |