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Unreal access to the PixoVR Platform
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#include "Engine/Texture2D.h"#include "PPlatformCoreSettings.generated.h"Go to the source code of this file.
Classes | |
| class | UPPlatformCoreSettings |
| UCLASS(config = Game, defaultconfig) More... | |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnPlatformSettingsChanged, UPPlatformCoreSettings *, Settings) | |
| DECLARE_MULTICAST_DELEGATE_OneParam (FOnStaticPlatformSettingsChanged, UPPlatformCoreSettings *) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FOnPlatformSettingsChanged | , |
| UPPlatformCoreSettings * | , | ||
| Settings | ) |
| DECLARE_MULTICAST_DELEGATE_OneParam | ( | FOnStaticPlatformSettingsChanged | , |
| UPPlatformCoreSettings * | ) |