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Documentation for the Unreal C++ Library
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USTRUCT() More...
#include <MultiplayerTypes.h>
Public Member Functions | |
| GENERATED_BODY () | |
Public Attributes | |
| FString | IPAddress |
| UPROPERTY() | |
| FString | MapName |
| UPROPERTY() | |
| int | ModuleId |
| UPROPERTY() | |
| FString | ModuleVersion |
| UPROPERTY() | |
| FString | OrgId |
| UPROPERTY() | |
| FString | OwningUserName |
| UPROPERTY() | |
| FString | Port |
| UPROPERTY() | |
| FString | SessionID |
| UPROPERTY() | |
| FString | SessionName |
| UPROPERTY() | |
USTRUCT()
Definition at line 12 of file MultiplayerTypes.h.
| FMatchDetails::GENERATED_BODY | ( | ) |
| FString FMatchDetails::IPAddress |
UPROPERTY()
Definition at line 21 of file MultiplayerTypes.h.
| FString FMatchDetails::MapName |
UPROPERTY()
Definition at line 41 of file MultiplayerTypes.h.
| int FMatchDetails::ModuleId |
UPROPERTY()
Definition at line 61 of file MultiplayerTypes.h.
| FString FMatchDetails::ModuleVersion |
UPROPERTY()
Definition at line 56 of file MultiplayerTypes.h.
| FString FMatchDetails::OrgId |
UPROPERTY()
Definition at line 51 of file MultiplayerTypes.h.
| FString FMatchDetails::OwningUserName |
UPROPERTY()
Definition at line 46 of file MultiplayerTypes.h.
| FString FMatchDetails::Port |
UPROPERTY()
Definition at line 26 of file MultiplayerTypes.h.
| FString FMatchDetails::SessionID |
UPROPERTY()
Definition at line 36 of file MultiplayerTypes.h.
| FString FMatchDetails::SessionName |
UPROPERTY()
Definition at line 31 of file MultiplayerTypes.h.