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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for FDlgEvent, including all inherited members.
| bDelta | FDlgEvent | |
| bValue | FDlgEvent | |
| Call(UDlgContext &Context, const FString &ContextString, UObject *Participant) const | FDlgEvent | |
| CustomEvent | FDlgEvent | |
| EventName | FDlgEvent | |
| EventType | FDlgEvent | |
| EventTypeToString(EDlgEventType Type) | FDlgEvent | static |
| FloatValue | FDlgEvent | |
| GENERATED_USTRUCT_BODY() | FDlgEvent | |
| GetCustomEventName() const | FDlgEvent | inline |
| HasClassVariable(EDlgEventType Type) | FDlgEvent | inlinestatic |
| HasDialogueValue(EDlgEventType Type) | FDlgEvent | inlinestatic |
| HasParticipantInterfaceValue(EDlgEventType Type) | FDlgEvent | inlinestatic |
| IntValue | FDlgEvent | |
| MustHaveParticipant() const | FDlgEvent | inlineprotected |
| NameValue | FDlgEvent | |
| operator==(const FDlgEvent &Other) const | FDlgEvent | inline |
| ParticipantName | FDlgEvent | |
| ValidateIsParticipantValid(const UDlgContext &Context, const FString &ContextString, const UObject *Participant) const | FDlgEvent | protected |