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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UVRLogComponent, including all inherited members.
| AppendTextToConsole(FString Text, bool bReturnAtEnd=false) | UVRLogComponent | |
| DrawConsole(bool bLowerHalfOnly, UCanvas *Canvas) | UVRLogComponent | |
| DrawConsoleToRenderTarget2D(EBPVRConsoleDrawType DrawType, UTextureRenderTarget2D *Texture, float ScrollOffset, bool bForceDraw) | UVRLogComponent | |
| DrawOutputLog(bool bUpperHalfOnly, UCanvas *Canvas, float ScrollOffset) | UVRLogComponent | |
| GENERATED_BODY() | UVRLogComponent | private |
| MaxLineLength | UVRLogComponent | |
| MaxStoredMessages | UVRLogComponent | |
| OutputLogHistory | UVRLogComponent | |
| PostInitProperties() override | UVRLogComponent | inlinevirtual |
| SendKeyEventToConsole(FKey Key, EInputEvent KeyEvent) | UVRLogComponent | |
| SetConsoleText(FString Text) | UVRLogComponent | |
| UVRLogComponent(const FObjectInitializer &ObjectInitializer) | UVRLogComponent | |
| ~UVRLogComponent() | UVRLogComponent |