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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UVRGameViewportClient, including all inherited members.
| bAlsoChangeGamepPadInput | UVRGameViewportClient | |
| bIgnoreWindowCloseCommands | UVRGameViewportClient | |
| BPOnWindowCloseRequested | UVRGameViewportClient | |
| EventWindowClosing() | UVRGameViewportClient | inline |
| GameInputMethod | UVRGameViewportClient | |
| GamepadInputCategories | UVRGameViewportClient | |
| GENERATED_UCLASS_BODY() | UVRGameViewportClient | private |
| InputAxis(FViewport *tViewport, int32 ControllerId, FKey Key, float Delta, float DeltaTime, int32 NumSamples=1, bool bGamepad=false) override | UVRGameViewportClient | inlinevirtual |
| InputKey(const FInputKeyEventArgs &EventArgs) override | UVRGameViewportClient | inlinevirtual |
| IsValidGamePadKey(const FKey &InputKey) | UVRGameViewportClient | inline |
| PostInitProperties() override | UVRGameViewportClient | inlinevirtual |