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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UAISense_Sight_VR, including all inherited members.
| bSightQueriesOutOfRangeDirty | UAISense_Sight_VR | |
| CalcQueryImportance(const FPerceptionListener &Listener, const FVector &TargetLocation, const float SightRadiusSq) const | UAISense_Sight_VR | protected |
| DefaultSightCollisionChannel | UAISense_Sight_VR | protected |
| DigestedProperties | UAISense_Sight_VR | |
| DontSort enum value | UAISense_Sight_VR | |
| FQueriesOperationPostProcess enum name | UAISense_Sight_VR | |
| FTargetsContainer typedef | UAISense_Sight_VR | |
| GENERATED_UCLASS_BODY() | UAISense_Sight_VR | private |
| GenerateQueriesForListener(const FPerceptionListener &Listener, const FDigestedSightProperties &PropertyDigest, const TFunction< void(FAISightQueryVR &)> &OnAddedFunc=nullptr) | UAISense_Sight_VR | protected |
| HighImportanceDistanceSquare | UAISense_Sight_VR | protected |
| HighImportanceQueryDistanceThreshold | UAISense_Sight_VR | protected |
| MaxQueryImportance | UAISense_Sight_VR | protected |
| MaxTimeSlicePerTick | UAISense_Sight_VR | protected |
| MaxTracesPerTick | UAISense_Sight_VR | protected |
| MinQueriesPerTimeSliceCheck | UAISense_Sight_VR | protected |
| NextOutOfRangeIndex | UAISense_Sight_VR | |
| ObservedTargets | UAISense_Sight_VR | |
| OnListenerConfigUpdated(const FPerceptionListener &UpdatedListener) override | UAISense_Sight_VR | protectedvirtual |
| OnListenerForgetsActor(const FPerceptionListener &Listener, AActor &ActorToForget) override | UAISense_Sight_VR | virtual |
| OnListenerForgetsAll(const FPerceptionListener &Listener) override | UAISense_Sight_VR | virtual |
| OnListenerRemovedImpl(const FPerceptionListener &RemovedListener) | UAISense_Sight_VR | protected |
| OnListenerUpdateImpl(const FPerceptionListener &UpdatedListener) | UAISense_Sight_VR | protected |
| OnNewListenerImpl(const FPerceptionListener &NewListener) | UAISense_Sight_VR | protected |
| PostInitProperties() override | UAISense_Sight_VR | virtual |
| RegisterEvent(const FAISightEventVR &Event) | UAISense_Sight_VR | |
| RegisterSource(AActor &SourceActors) override | UAISense_Sight_VR | virtual |
| RegisterTarget(AActor &TargetActor, const TFunction< void(FAISightQueryVR &)> &OnAddedFunc=nullptr) | UAISense_Sight_VR | protected |
| RegisterTarget(AActor &TargetActor, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
| RegisterTarget(AActor &TargetActor, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(FAISightQueryVR &)> OnAddedFunc) | UAISense_Sight_VR | inline |
| RemoveAllQueriesByListener(const FPerceptionListener &Listener, const TFunction< void(const FAISightQueryVR &)> &OnRemoveFunc=nullptr) | UAISense_Sight_VR | protected |
| RemoveAllQueriesByListener(const FPerceptionListener &Listener, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
| RemoveAllQueriesByListener(const FPerceptionListener &Listener, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(const FAISightQueryVR &)> OnRemoveFunc) | UAISense_Sight_VR | inline |
| RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, const TFunction< void(const FAISightQueryVR &)> &OnRemoveFunc=nullptr) | UAISense_Sight_VR | protected |
| RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
| RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(const FAISightQueryVR &)> OnRemoveFunc) | UAISense_Sight_VR | inline |
| ShouldAutomaticallySeeTarget(const FDigestedSightProperties &PropDigest, FAISightQueryVR *SightQuery, FPerceptionListener &Listener, AActor *TargetActor, float &OutStimulusStrength) const | UAISense_Sight_VR | protectedvirtual |
| SightLimitQueryImportance | UAISense_Sight_VR | protected |
| SightQueriesInRange | UAISense_Sight_VR | |
| SightQueriesOutOfRange | UAISense_Sight_VR | |
| Sort enum value | UAISense_Sight_VR | |
| SortQueries() | UAISense_Sight_VR | inline |
| UnregisterSource(AActor &SourceActor) override | UAISense_Sight_VR | virtual |
| Update() override | UAISense_Sight_VR | protectedvirtual |