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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for FDlgConfigWriter, including all inherited members.
| bDontWriteEmptyContainer | FDlgConfigWriter | private |
| bLogVerbose | IDlgWriter | protected |
| BoolToString | FDlgConfigWriter | private |
| CanSaveAsReference(const FNYProperty *Property, const UObject *Object) | IDlgWriter | inlinevirtual |
| CanSkipProperty(const FNYProperty *Property) | IDlgWriter | inlinestatic |
| CanWriteIndex(const FNYProperty *Property) | IDlgWriter | inlinestatic |
| CanWriteOneLinePerItem(const FNYProperty *Property) | IDlgWriter | inlinestatic |
| ComplexNamePrefix | FDlgConfigWriter | private |
| ConfigText | FDlgConfigWriter | private |
| EOL | FDlgConfigWriter | privatestatic |
| EOL_CRLF | FDlgConfigWriter | privatestatic |
| EOL_LF | FDlgConfigWriter | privatestatic |
| EOL_String | FDlgConfigWriter | privatestatic |
| ExportToFile(const FString &FileName) override | FDlgConfigWriter | inlinevirtual |
| FDlgConfigWriter(const FString InComplexNamePrefix="", bool bInDontWriteEmptyContainer=true) | FDlgConfigWriter | |
| FloatToString | FDlgConfigWriter | private |
| GetAsString() const override | FDlgConfigWriter | inlinevirtual |
| GetComplexType(const FNYProperty *Property) | FDlgConfigWriter | protected |
| GetNameWithoutPrefix(const FNYProperty *StructDefinition, const UObject *ObjectPtr=nullptr) | FDlgConfigWriter | protected |
| GetStringWithoutPrefix(const FString &String) | FDlgConfigWriter | protected |
| IntToString | FDlgConfigWriter | private |
| IsContainer(const FNYProperty *Property) | FDlgConfigWriter | protected |
| IsLogVerbose() const | IDlgWriter | inline |
| IsPrimitive(const FNYProperty *Property) | FDlgConfigWriter | protected |
| IsPrimitiveContainer(const FNYProperty *Property) | FDlgConfigWriter | protected |
| NameToString | FDlgConfigWriter | private |
| NormalizeEndlines(const FString &Original) | FDlgConfigWriter | inlineprotectedstatic |
| SetLogVerbose(bool bValue) | IDlgWriter | inline |
| SkipFlags | IDlgWriter | protectedstatic |
| StringToString | FDlgConfigWriter | private |
| TextToString | FDlgConfigWriter | private |
| TopLevelObjectPtr | FDlgConfigWriter | private |
| WouldWriteNonPrimitive(const UStruct *StructDefinition, const void *Owner) | FDlgConfigWriter | protected |
| Write(const UStruct *StructDefinition, const void *Object) override | FDlgConfigWriter | virtual |
| WriteComplexArrayToString(const FNYProperty *Property, const void *Object, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| WriteComplexElementToString(const FNYProperty *Property, const void *Object, bool bContainerElement, const FString &PreString, const FString &PostString, bool bPointerAsRef, FString &Target) | FDlgConfigWriter | protected |
| WriteComplexMembersToString(const UStruct *StructDefinition, const void *Object, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| WriteComplexToString(const UStruct *StructDefinition, const FNYProperty *Property, const void *Object, const FString &PreString, const FString &PostString, bool bContainerElement, bool bWriteType, FString &Target) | FDlgConfigWriter | protected |
| WriteMapToString(const FNYProperty *Property, const void *Object, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| WritePrimitiveArrayToString(const FNYProperty *Property, const void *Object, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| WritePrimitiveArrayToStringTemplated(const FNYArrayProperty *ArrayProp, const void *Object, std::function< FString(const VariableType &)> ToString, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | inlineprotected |
| WritePrimitiveElementToString(const FNYProperty *Property, const void *Object, bool bContainerElement, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| WritePrimitiveElementToStringTemplated(const FNYProperty *Property, const void *Object, bool bContainerElement, std::function< FString(const VariableType &)> GetAsString, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | inlineprotected |
| WritePrimitiveToStringTemplated(const FNYProperty *Property, const void *Object, bool bContainerElement, std::function< FString(const VariableType &)> GetAsString, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | inlineprotected |
| WritePropertyToString(const FNYProperty *Property, const void *Object, bool bContainerElement, const FString &PreString, const FString &PostString, bool bPointerAsRef, FString &Target) | FDlgConfigWriter | protected |
| WriteSetToString(const FNYProperty *Property, const void *Object, const FString &PreString, const FString &PostString, FString &Target) | FDlgConfigWriter | protected |
| ~IDlgWriter() | IDlgWriter | inlinevirtual |