Documentation for the Unreal C++ Plugin
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UApexAPI Member List

This is the complete list of members for UApexAPI, including all inherited members.

ApexSettingsUApexAPIprivate
ApexSocketUApexAPIprivate
bSessionInProgressUApexAPIprotected
bWebSocketEnabledUApexAPIprotected
ClientIPUApexAPI
CompleteSession(const FSessionData &InSessionData)UApexAPI
ConnectWebSocketService()UApexAPI
CurrentActiveLoginUApexAPI
CurrentSessionGuidUApexAPI
DeviceIdUApexAPI
DeviceModelUApexAPI
FetchTopTen(FString Scenario, int OrgUnit)UApexAPI
FetchTopTen(int UserId, float TimePriorToToday, FString Scenario, int OrgUnit)UApexAPIprotected
FetchTopTenByCurrentUser(FString Scenario)UApexAPI
FetchTopTenByTimeRange(float TimePriorToToday, FString Scenario, int OrgUnit)UApexAPI
FetchTopTenByUser(int UserId, FString Scenario, int OrgUnit)UApexAPI
FilloutLaunchToken()UApexAPI
GENERATED_BODY()UApexAPIprivate
GetUserJsonObject(TSharedRef< FJsonObject > &RootJsonObject)UApexAPIprotected
HandleLogin(class UVaRestJsonObject *LoginJsonObject)UApexAPIprotected
HasLaunchAuthToken()UApexAPI
HeartbeatHandleUApexAPIprivate
Initialize(FSubsystemCollectionBase &Collection) overrideUApexAPIvirtual
IsLoggedIn()UApexAPI
IsWebSocketConnected()UApexAPI
JoinSession(FString InScenarioId, const FXAPIExtension &InContextExtension, bool bIsMultiplayer=false)UApexAPI
LauncherSubsystemUApexAPIprivate
LaunchTokenUApexAPIprivate
LoadedModuleIdUApexAPI
Login(const FString &InUserName, const FString &InPassword, bool bShouldLogout=true)UApexAPI
LoginWithAuthToken()UApexAPI
Logout()UApexAPI
ModuleVersionUApexAPI
OnAuthorizationCodeRetrievedUApexAPI
OnCompleteSessionComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnCompleteSessionFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnFetchTopTenCompleteUApexAPI
OnFetchTopTenFailUApexAPI
OnJoinSessionComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnJoinSessionFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnLoginComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnLoginFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnLogoutComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnLogoutFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnPingComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnPingFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnRequestCompleteUApexAPI
OnRequestFailUApexAPI
OnSendSessionEventComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnSendSessionEventFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnStaticAuthorizationCodeRetrievedUApexAPI
OnStaticFetchTopTenCompleteUApexAPI
OnStaticFetchTopTenFailUApexAPI
OnStaticRequestCompleteUApexAPI
OnStaticRequestFailUApexAPI
OnStaticWebSocketConnectedUApexAPI
OnStaticWebSocketConnectFailedUApexAPI
OnStaticWebSocketDisconnectedUApexAPI
OnTopTenComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnTopTenFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnUserVerificationComplete(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnUserVerificationFail(const class UVaRestRequestJSON *Request)UApexAPIprotected
OnWebSocketConnectedUApexAPI
OnWebSocketConnectFailedUApexAPI
OnWebSocketDisconnectedUApexAPI
Ping()UApexAPI
PlatformUApexAPI
RequestAuthorizationCode()UApexAPI
ScenarioIdUApexAPI
SendHeartbeat()UApexAPIprotected
SendSessionEvent(const FXAPIStatement &InStatement)UApexAPI
SessionIdUApexAPIprivate
SetupModuleSettings()UApexAPIprotected
UApexAPI()UApexAPI
URLUApexAPI
VaRestSubsystemUApexAPIprivate
VerifyModuleAccess(int InModuleId)UApexAPI
WebSocketURLUApexAPI