Documentation for the Unity C# Library
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PixoVRProjectSettings.cs
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1using UnityEngine;
2
3namespace PixoVR.Editor
4{
6 {
7 [field: SerializeField] public bool SyncVersionsOnBuildPreProcess { get; set; }
8 [field: SerializeField] public string CustomURLScheme { get; set; }
9 [field: SerializeField] public int BuildPreProcessCallbackOrder { get; set; } = 100;
10
11 [field: SerializeField] public string ModuleVersion { get; set; }
12 [field: SerializeField] public bool SyncModuleWithApplicationVersion { get; set; }
13 }
14}